Here is another post about a project I found in the far ends of the internet ("here be dragons"), but which seems really promising never the less. But first of all a disclamer by the original creator: The screenshots you are about to see are not yet an eye candy, they're rather to be seen as a 'proof of concept' with lots of crappy placeholders. Work so far has mainly been done on the internal mechanics of game handling such as object interaction (player can carry gun which again can 'carry' a mag and the like), realistic calculation of trajectories, hit testing etc. So what am I talking about? A (most likely) open-source Operation Flashpoint type of game running on the Irrlicht engine with the current working title OpenFlashpoint: All there is so far is a thread on the Irrlich forums (with a few more details and development screenshots) and sadly the main developer seems to be bogged down by "real-life" ATM. But it seems like a worthwhil...
Galaxy Forces is an open-source moon lander shooter single-/multiplayer game hosted on SourceForge, it is nearly finished. It is unique of its kind in offering global hiscores and achievements. Replays and AI enemies also available. Try it . It plays on Win, Mac and Linux.
Some nice developments on the 2D game-dev front lately, and as you will later see, 2D with full shader, real-time lights and so on can be a quite awsome way to make games, without having to hire a full team of 3D artists ;) First of all a great new 2D editor, Overlap2D , has been released under the Apache2 license: Contrary to other popular 2D editors (for example tiled or DAME ), it is not tile based, has a modern renderer and also comes with a nice GUI editor. It currently exports to a standard JSON file and has a libGDX runtime. Godot 1.1 BETA Really awesome are also the latest developments of the (often described as the open-source Unity) Godot engine which you can now easily try. For me the coolest new features are the new dynamic lights (shown here in the also new isometric game sample): This of course requires a bit more than simple 2D sprites ;) If you want to create cool 2D normal-maps, this should give you an simple way to create them . Also very nice is the now working g...
Comments
Post a Comment