Here is another post about a project I found in the far ends of the internet ("here be dragons"), but which seems really promising never the less. But first of all a disclamer by the original creator: The screenshots you are about to see are not yet an eye candy, they're rather to be seen as a 'proof of concept' with lots of crappy placeholders. Work so far has mainly been done on the internal mechanics of game handling such as object interaction (player can carry gun which again can 'carry' a mag and the like), realistic calculation of trajectories, hit testing etc. So what am I talking about? A (most likely) open-source Operation Flashpoint type of game running on the Irrlicht engine with the current working title OpenFlashpoint: All there is so far is a thread on the Irrlich forums (with a few more details and development screenshots) and sadly the main developer seems to be bogged down by "real-life" ATM. But it seems like a worthwhil...
Yep, not much updates on the blog, but I thought I throw up a list of (mostly) obscure open-source news: Original Keen Dreams source-code liberated Also check out: CloneKeen , Omnispeak & Commander Genius CaveExpress liberated (2d physics game) Pixel Dungeon RogueLike open-sourced (Android only) X-Com: Apocalypse engine reimplementation Libre content replacement project for Gish Stein's Gate Visual Novel Engine reimplementation Less obscure: New version of OpenMW (0.32) . Big tease: Icculus works on open-sourcing a game and it seems to be a relatively new title as it includes steamworks support. Please comment below if you know of other recent open-sourceing efforts ;)
Galaxy Forces is an open-source moon lander shooter single-/multiplayer game hosted on SourceForge, it is nearly finished. It is unique of its kind in offering global hiscores and achievements. Replays and AI enemies also available. Try it . It plays on Win, Mac and Linux.
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